

Sam Raimi's "Spider-Man 2," Cory Barlog's "God of War" (2018), Sam Esmail's "Mr. Throughout his life, he's adored many, many creative works from numerous distinct individuals with infinitely varied backgrounds, beginnings, and philosophies. Essentially an interdisciplinary Storytelling/Creative Arts Major, this degree allotted him the necessary tools to create and convey effective stories. Consequently, he attained a Bachelor of Arts in Narrative Communication at California State University, Fresno.

As he grew, so did this admiration as it gradually morphed into a passion. Truly, if there ever was a franchise with the potential to be something more than it was allowed to be, it's Dead Space - and this remake gives patient fans reason to believe this once-dormant franchise is anything but dead.ĬBR Features Writer Milo Clark has possessed a love for eclectic movies, video games, and TV shows since he was a teenager. If EA was thinking of continuing or revamping the Dead Space story, it would be wise to first release a remake of an already beloved game in the series to gauge interest, which seems to be the route it's taking. After ultimately being halted due to poor sales and reception, which was caused by EA's own choices, Dead Space is back on the radar. This purported change in mindset and reinvestment in the brand, raises questions regarding the likelihood of another installment in the Dead Space franchise.Īs of now, Dead Space 4 seems like a tangible possibility. The remake looks set to take it back to basics and remind fans what made Dead Space so unique. With Dead Space 3, there was a sense that the microtransactions compromised the artistic integrity of the game, but the remake seems to be focusing on what matters most: the game itself. Creating a ground-up remake of an incredibly popular franchise without stuffing it with numerous buyable skins and weapons is commendable. With the advent of this microtransaction-less remake, it seems EA is attempting to right its wrongs.
